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> Pyro Sand Mods (downloaded pyro sand version), Mods i made
coaster3000
post Jun 17 2008, 08:22 PM
Post #1


Private Display Pyrotechnician
*******

Group: Pyro-Unleashed
Posts: 188
Joined: 21-May 08
From: New Jersey, USA
Member No.: 4,252



I have the download to the Pyro sand game and it is so cool
i used a text doc and made mods for this game.(additions to it)
you load them with the game file section in the left hand corner and click "load physics"
here is a mod if you want it
just copy and paste these into a notepad/txt. file and then run it on the game
here is one of my mods
CODE
#wxSand: Owen Piette's Falling Sand Game
#Version 4.4, File subversion 2
#element element r g b gravity slip density conductivity visible
#self probabilityOfChanging element [probabilityOfChangingIntoThisElement element] [...]
#hotself tempAtWhichThisElementSelfProbabilityStartsToIncreaseTo100 element
#hotcolor element r g b
#neighbor probabilityOfReacting element1 element2 [probabilityOfChangingIntoTheseElements element1 element2] [...]
#hotneighbor tempAtWhichThisElementSelfProbabilityStartsToIncreaseTo100 element1 element2
#explosion neighbor1 neighbor2 xspeed<255 yspeed<255
#pexplosion neighbor1 neighbor2 diameter element


group Waters Water Steam Saltwater Spout Vent
group Fires Fire Torch Ember FallingEmber
group Explosives TNT Nitro
group Sands Sand
group Plants Plant
group Wax Cera
group Flammable Oil TNT Fuse Nitro Well
group Walls Wall
group Acids Acid Akaline

#Erases.
element Empty 0 0 0 0.000000 1.000000 0.000000 0.000000 1
#Eraser element.
element Drain 10 10 10 0.000000 1.000000 0.000000 0.000000 1
neighbor 1.0 Drain Water 1.0 Drain Empty
neighbor 1.0 Drain Dust 1.0 Drain Empty
neighbor 1.0 Drain Oil 1.0 Drain Empty
neighbor 1.0 Drain Steam 1.0 Drain Empty
neighbor 1.0 Drain Sand 1.0 Drain Empty
neighbor 1.0 Drain Salt 1.0 Drain Empty
neighbor 1.0 Drain Saltwater 1.0 Drain Empty
neighbor 1.0 Drain MoltenCera 1.0 Drain Empty
neighbor 1.0 Drain FallingEmber 1.0 Drain Empty
neighbor 1.0 Drain ExplodingTNT 1.0 Drain Empty
#A solid element which reacts with nothing.
element Wall 128 128 128 0.000000 0.000000 1.000000 0.500000 1
hotcolor Wall 255 0 0
#Does nothing. Useful for explosion aftermaths
element Dust 128 128 128 0.900000 0.000000 1.000000 0.500000 1
#Burns other elements. Source of energy.
element Fire 247 63 63 -1.000000 1.000000 0.000000 1.100000 1
self 0.050000 Fire 1.0000 Empty
hotcolor Fire 255 63 63
neighbor 0.9 Fire Water 1.0 Empty Steam
neighbor 0.75 Fire Oil 1.0 Fire Fire
neighbor 1.0 Fire Plant 1.0 Fire Fire
neighbor 0.005 Fire Cera 1.0 MoltenCera Ember
neighbor 0.9 Fire TNT 1.0 ExplodingTNT Fire
explosion Fire Oil 10 10
explosion Fire TNT 100 100
#Explodes
element TNT 50 50 50 0.000000 0.000000 1.000000 0.000000 1
#Explodes
element ExplodingTNT 100 50 50 0.900000 1.000000 1.000000 0.000000 0
self 0.02000 ExplodingTNT 1.0000 Fire
neighbor 0.9 ExplodingTNT TNT 1.0 ExplodingTNT ExplodingTNT
neighbor 1.0 ExplodingTNT Wall 1.0 ExplodingTNT Dust
explosion ExplodingTNT TNT 100 100
#Dissolves other elements. Turns to steam when heated.
element Water 32 32 255 0.700000 1.000000 0.500000 0.400000 1
hotcolor Water 200 200 255
self 0.001 Water 1.0 Steam
hotself 50 Water
#Grows in water.
element Plant 32 204 32 0.000000 0.000000 1.000000 0.000000 1
neighbor 0.2 Plant Water 1.0 Plant Plant
#Inert.
element Sand 238 204 128 0.900000 0.500000 0.900000 0.000000 1
#Source of water.
element Spout 10 100 10 0.000000 0.000000 1.000000 0.000000 1
neighbor 0.75 Spout Empty 1.0 Spout Water
neighbor 0.5 Spout Sand 1.0 Empty Empty
#Wax. Melts.
element Cera 238 221 204 0.000000 0.000000 1.000000 0.000000 1
#Destroys almost everything.
element ??? 231 7 231 0.000000 1.000000 1.000000 0.000000 1
self 0.100000 ??? 1.0000 Leftover???
neighbor 1.0 ??? Empty 1.0 ??? ???
neighbor 1.0 ??? Wall 1.0 ??? ???
neighbor 1.0 ??? Fire 1.0 ??? ???
neighbor 1.0 ??? Water 1.0 ??? ???
neighbor 1.0 ??? Sand 1.0 ??? ???
neighbor 1.0 ??? Spout 1.0 ??? ???
neighbor 1.0 ??? Cera 1.0 ??? ???
neighbor 1.0 ??? Oil 1.0 ??? ???
neighbor 1.0 ??? Salt 1.0 ??? ???
neighbor 1.0 ??? Ember 1.0 ??? ???
neighbor 1.0 ??? MoltenCera 1.0 ??? ???
neighbor 1.0 ??? Steam 1.0 ??? ???
neighbor 1.0 ??? Saltwater 1.0 ??? ???
neighbor 1.0 ??? Torch 1.0 ??? ???
neighbor 0.2 ??? Leftover??? 1.0 Leftover??? Leftover???
#Burns.
element Oil 128 64 64 0.700000 1.000000 0.200000 0.000000 1
#Soluable in water.
element Salt 255 255 255 0.900000 0.400000 0.900000 0.000000 1
#Burns for a little while.
element Ember 200 50 50 0.000000 0.200000 1.000000 0.000000 1
self 0.002000 Ember 1.0000 Fire
neighbor 0.2 Ember Empty 1.0 Ember Fire
neighbor 0.9 Ember Water 1.0 Empty Steam
neighbor 0.75 Ember Oil 1.0 Ember Fire
neighbor 1.0 Ember Plant 1.0 Ember Fire
neighbor 0.005 Ember Cera 1.0 MoltenCera Ember
#Burns for a little while.
element FallingEmber 200 50 50 1.000000 0.200000 1.000000 0.000000 1
self 0.002000 FallingEmber 1.0000 Fire
neighbor 0.2 FallingEmber Empty 1.0 FallingEmber Fire
neighbor 0.9 FallingEmber Water 1.0 Empty Steam
neighbor 1.0 FallingEmber Oil 1.0 FallingEmber FallingEmber
neighbor 1.0 FallingEmber Plant 1.0 FallingEmber Fire
neighbor 0.005 FallingEmber Cera 1.0 MoltenCera Ember
#Flowing cera. Will harden eventually.
element MoltenCera 255 220 200 0.800000 1.000000 1.000000 0.000000 0
neighbor 0.01 MoltenCera Wall 1.0 Cera Wall
neighbor 0.01 MoltenCera Water 1.0 Cera Water
neighbor 0.01 MoltenCera Sand 1.0 Cera Sand
neighbor 0.01 MoltenCera Spout 1.0 Cera Spout
neighbor 0.01 MoltenCera Cera 1.0 Cera Cera
neighbor 0.01 MoltenCera Oil 1.0 Cera Oil
neighbor 0.01 MoltenCera Salt 1.0 Cera Salt
neighbor 0.01 MoltenCera Saltwater 1.0 Cera Saltwater
#Will eventually condense.
element Steam 85 85 255 -1.000000 2.000000 0.010000 0.000000 1
self 0.001000 Steam 1.0000 Water
#Salt will slowly come out of solution.
element Saltwater 0 0 150 0.700000 0.000000 0.500000 0.600000 1
self 0.00001 Saltwater 0.5 Water 0.5 Salt
neighbor 0.004 Water Salt 1.0 Saltwater Saltwater
neighbor 0.001 Saltwater Saltwater 1.0 Salt Steam
neighbor 0.04 Saltwater Water 1.0 Water Saltwater
neighbor 0.9 Saltwater Fire 1.0 Salt Steam
hotneighbor 50 Saltwater Saltwater
#Continuous fire.
element Torch 100 0 0 0.000000 1.000000 1.000000 1.000000 1
neighbor 0.2 Torch Empty 1.0 Torch Fire
neighbor 0.2 Torch Water 1.0 Torch Steam
neighbor 0.2 Torch Saltwater 0.5 Torch Steam 0.5 Torch Salt
neighbor 0.2 Torch Oil 1.0 Torch Fire
neighbor 0.2 Torch Plant 1.0 Torch Fire
neighbor 0.2 Torch Cera 1.0 Torch MoltenCera
#A helper element.
element Leftover??? 200 0 0 0.000000 0.000000 1.000000 0.000000 0
self 0.005000 Leftover??? 1.0000 Empty
#A Bomb Fuse
element Fuse 100 0 0 0 0 1 0.25 1
hotcolor Fuse 200 0 0
#burning Fuse
element BurningFuse 200 0 0 0 0 1 1.01 0
hotcolor BurningFuse 200 0 0
neighbor 1.0 Fuse Fire 1.0 BurningFuse Fire
neighbor 1.0 Fuse BurningFuse 1.0 BurningFuse BurningFuse
hotneighbor 85 Fuse BurningFuse
self 0.75 BurningFuse 1.0 Fire
#Really Explosive and dangerious!!!
element Nitro 30 175 25 1 1.5 0.45 1 1
pexplosion Nitro Fire 250 Fire
pexplosion Nitro FallingEmber 250 Fire
#Steam Vent
element Vent 75 75 75 0 0 1.0 0 1
neighbor 0.75 Vent Water 0.75 Vent Steam 0.25 Vent Water
neighbor 0.75 Vent Empty 1.0 Vent Steam
#Oil Well
element Well 138 38 36 0 0 1.0 0 1
neighbor 0.75 Well Empty 1.0 Well Oil
neighbor 0.75 Well Water 0.75 Well Oil 0.25 Well Water
pexplosion Well Fire 50 Fire

pexplosion Well FallingEmber 50 Fire

pexplosion Well Ember 50 Fire

pexplosion Well Torch 50 Fire
#erodes everything
element Acid 75 150 200 1.0 2.5 0.99 0.1 1
neighbor 0.5 Acid Plant 0.10 Empty Plant 0.90 Acid Empty
neighbor 0.5 Acid Wall 0.10 Empty Wall 0.90 Acid Empty
neighbor 0.5 Acid Well 0.10 Empty Well 0.90 Acid Empty
neighbor 0.5 Acid Fuse 0.10 Empty Fuse 0.90 Acid Empty
neighbor 0.5 Acid Cera 0.10 Empty Cera 0.90 Acid Empty
neighbor 0.5 Acid Salt 0.10 Empty Salt 0.90 Acid Empty
pexplosion Acid Nitro 260 Fire
pexplosion Acid TNT 100 Fire
#Opposite of Acid
element Akaline 75 100 222 1.0 2.5 0.99 0.1 1
neighbor 0.5 Akaline Plant 0.10 Empty Plant 0.90 Akaline Empty
neighbor 0.5 Akaline Wall 0.10 Empty Wall 0.90 Akaline Empty

neighbor 0.5 Akaline Well 0.10 Empty Well 0.90 Akaline Empty
neighbor 0.5 Akaline Fuse 0.10 Empty Fuse 0.90 Akaline Empty

neighbor 0.5 Akaline Cera 0.10 Empty Cera 0.90 Akaline Empty

neighbor 0.5 Akaline Salt 0.10 Empty Salt 0.90 Akaline Empty

neighbor 0.5 Akaline Acid 0.75 Water Water 0.25 Empty Empty

pexplosion Nitro Akaline 260 Fire
pexplosion TNT Akaline 100 Fire


there are a few things added
I will be adding more

EDITED because i needed to update the code because of an error in it
EDITED AGAIN so i could add more features
EDITED Even more because i added Acid and Akaline

This post has been edited by coaster3000: Jun 18 2008, 04:36 PM


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Rockin Pyro


want to join

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Brad
post Jun 17 2008, 08:35 PM
Post #2


<witty comment>
*************

Group: Admin
Posts: 3,859
Joined: 18-May 06
From: UK
Member No.: 1



So what are these elements?


--------------------
Regards,
Brad
vPyro Owner
Contact Me
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coaster3000
post Jun 17 2008, 09:10 PM
Post #3


Private Display Pyrotechnician
*******

Group: Pyro-Unleashed
Posts: 188
Joined: 21-May 08
From: New Jersey, USA
Member No.: 4,252



QUOTE (Brad @ Jun 17 2008, 04:35 PM) *
So what are these elements?



the few new elements i added are ... searching for a moment sorry

oh found them they are

(selectables)
Nitro
Fuse
Well
Vent

Burningfuse is not selectable it just burns with fire

This post has been edited by coaster3000: Jun 17 2008, 09:12 PM


--------------------
Company Projects

Rockin Pyro


want to join

Pyro-Unleashed
---------------------------


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RCT3pyromaster
post Jun 17 2008, 09:17 PM
Post #4


Small Public Display Pyrotechnician
********

Group: Pyro-Unleashed
Posts: 658
Joined: 14-August 07
From: Chi town(Chicago IL) USA
Member No.: 2,686



Can you make firework ingredients?


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coaster3000
post Jun 17 2008, 09:47 PM
Post #5


Private Display Pyrotechnician
*******

Group: Pyro-Unleashed
Posts: 188
Joined: 21-May 08
From: New Jersey, USA
Member No.: 4,252



QUOTE (RCT3pyromaster @ Jun 17 2008, 05:17 PM) *
Can you make firework ingredients?



i do not know this is my first ever trying this

I just follow these steps

http://www.fallingsandgame.com/wiki/index....nd_Physics_File

well the site tips and stuff
and also there is a link at the bottom of that page that leads to the tutorials well not real ones but it give you the idea of using text format programming

This post has been edited by coaster3000: Jun 17 2008, 09:49 PM


--------------------
Company Projects

Rockin Pyro


want to join

Pyro-Unleashed
---------------------------


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coaster3000
post Jun 18 2008, 09:15 PM
Post #6


Private Display Pyrotechnician
*******

Group: Pyro-Unleashed
Posts: 188
Joined: 21-May 08
From: New Jersey, USA
Member No.: 4,252



Brad you can just delete this i am using my Blog for this stuff instead

Thanks
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AsianThunder
post Nov 21 2008, 08:49 PM
Post #7


Back-garden Pyrotechnician
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Group: Members
Posts: 16
Joined: 21-November 08
Member No.: 6,206



It's a nice game to spend your time. tongue.gif

Maybe i go download it and make mods to, like fireworks. wink.gif
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